Pages: 1 2 3 4 5 6 7 8 9 10 |
261. New characters to get Lvl 5 skills? - in Skill Discussions [original thread]
with the 700k extra sp im at 1,002,000 sp instead of 302,000sp so about 230,000sp in 10 days for me or prob 3-4 weeks worth.
- by blake fallout - at 2006.12.05 14:41:00
|
262. New characters to get Lvl 5 skills? - in Skill Discussions [original thread]
Edited by: blake fallout on 05/12/2006 14:39:40 silly idear -why dont older player get a (like on charter screen) + icon next to skills, and get say 4-8 little fashing dots and can add them to thier skills (need to be carfull one clicked its g...
- by blake fallout - at 2006.12.05 14:38:00
|
263. Suggestions to improve map - in Player Features and Ideas Discussion [original thread]
also noticed that if you try to zoom in @ a certain point i get a black screen ie (zoomed in too far) have to rely on the solar sytem map)
- by blake fallout - at 2006.12.05 14:31:00
|
264. skill's info - in Player Features and Ideas Discussion [original thread]
quick thing- you have already learned this skillbook -would help a lot :)
- by blake fallout - at 2006.12.05 14:28:00
|
265. JITA should be a "SUPER SYSTEM" - in Player Features and Ideas Discussion [original thread]
or they could double or triple the normal system capacity ie i think it might be 500 per system so upping it to 1000/1500 -might reduce lag?
- by blake fallout - at 2006.12.05 14:25:00
|
266. The most simple way to make Stealth Bombers useful again... - in Player Features and Ideas Discussion [original thread]
Originally by: Lockheed Lightning Actually, the 25% increase to damage plus a simple 'no penalty to targeting after decloaking' will make the stealth bomber useful again. Right now its decloak... give the other guy enough time to see you ...
- by blake fallout - at 2006.12.05 01:16:00
|
267. Wrecks, Ice Asteroids, Survey V - in Player Features and Ideas Discussion [original thread]
nice idear -but dosent a ship/other have to be generation a gravitational pull for things to clump together ?
- by blake fallout - at 2006.12.05 01:12:00
|
268. wreaks - in Player Features and Ideas Discussion [original thread]
i did a few missions after my first one with wrecks- only thing that worked for me -partly was ship scanner, but i found if -after i got target locked by rats turned and have them chase me -they got spread out in a line so they- droped loot like...
- by blake fallout - at 2006.12.01 00:12:00
|
269. wreaks - in Player Features and Ideas Discussion [original thread]
ps: wont all these, -"wreaks" add lag with them floating thier?
- by blake fallout - at 2006.11.29 08:06:00
|
270. wreaks - in Player Features and Ideas Discussion [original thread]
ps: wont all these, -"wreaks" add lag with them floating thier?
- by blake fallout - at 2006.11.29 08:06:00
|
271. wreaks - in Player Features and Ideas Discussion [original thread]
i dont know about you-but im haveing a hard time telling which wreak i have looted- could the wreaks not change color, once you have looted them ie -white turns to blue(or other color) once you have looted them, (only for the player whos loot it...
- by blake fallout - at 2006.11.29 07:59:00
|
272. wreaks - in Player Features and Ideas Discussion [original thread]
i dont know about you-but im haveing a hard time telling which wreak i have looted- could the wreaks not change color, once you have looted them ie -white turns to blue(or other color) once you have looted them, (only for the player whos loot it...
- by blake fallout - at 2006.11.29 07:59:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |